The whole idea is consistent and has a self mark, which is generally part of identity in this game
Concept and idea
The idea of this project based on new FPS games, so we get inspirations from Call of Duty, Destiny 2, and Ghost Recon. Most important for us it’s a user experience and functions.
The most important screen is the Main menu, from this stage we can begin play.
Choice class and information about, character and story.
The lobby is a place with character level, stats, and equipment.
Player HUD in the game.
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